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0
votes
Fixed

[UWP] [.NET] Complex use of generic types results in WSA build failing w...

Universal Windows Platform

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Jul 17, 2018

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Version/s: 2017.4.0f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build Visual Studios solution with .NET backend4. Open Vi... Read more

0
votes
Fixed

[ShaderGraph] Legacy nodes in the graph can result in a NullReferenceExc...

ShaderGraph

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Jul 19, 2024

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Version/s: 2021.3.40f1, 2022.3.39f1, 6000.0.12f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Open the attached URP Unity Project in your modern Unity version (original project version is 2019.3.15f1 so tha... Read more

0
votes
Won't Fix

"(GetStatus) Cannot get non-existing progress id 5." error is thrown whe...

HD RP

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Nov 04, 2022

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Version/s: 2023.1.0a10, 2023.1.0a14, 2023.1.0a18

To reproduce: Open Unity Hub and create project with the "3D Sample Scene (HDRP)" Template; When the project is opened switch to the... Read more

0
votes
Fixed

Pragma directive is incorrect when using multi_compile_vertex_local suffix

Shader System

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Dec 13, 2021

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
In Progress

UDN is exporting its symbols from editor binaries

Lighting

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Dec 12, 2025

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Version/s: 6000.5.0a4

UDN is exporting its symbols from editor binaries and it should not be doing that. To reproduce, run `dumpbin` (or equivalent on mac... Read more

2
votes
By Design

AppDomain exception events do not get called

Mono

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1411415_202220a8.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more

1
votes
Fixed

[iOS] "Embed Frameworks" Build Phase is duplicated when multiple framewo...

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Dec 05, 2023

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Version/s: 2021.3.34f1, 2022.3.15f1, 2023.3.0a17

How to reproduce:1. Open the attached project "embedTest.zip"2. Build the Project for iOS3. In the Xcode Project Observe the Build P... Read more

0
votes
Not Reproducible

Package Manager doesn't display the correct version of the downloaded Pa...

Packman

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Aug 03, 2023

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Version/s: 2023.2.0b3, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Create a new Unity project2. Add the “Nova” Asset from the Asset Store to the project3. In the Package Manager, ... Read more

0
votes
Fixed

The underline fades away when you zoom in/out in the UI Builder

UI Toolkit Graphics

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Oct 27, 2023

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Version/s: 2022.3.21f1, 2023.2.0b16, 2023.3.0a12, 6000.0.0b1

How to reproduce:1. Open the attached project "UITKTest.zip"2. Open Assets/Scrips/UI/Resources/UXML1.uxml3. Zoom in 10000% to the un... Read more

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