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21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

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Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more

26
votes
Fixed

modifications.empty() error after creating object from prefab which has ...

Scene Management

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Jul 21, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Make a new project2. Create a canvas3. Create an empty child (a) on the canvas4. Create an empty child (b) on... Read more

18
votes
Fixed

NullReferenceException when trying to import package

Asset Import

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Jan 19, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Download attached package2. Open Unity project and try to import this package3. Notice that import window is ... Read more

94
votes
Postponed

MonoDevelop 4.0.1 doesn't allow folding of classes/methods

CodeEditors

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce:1. Create a new project2. Create a new script3. Open it in MonoDevelop4. Notice that there are no foldable sections Read more

23
votes
Not Reproducible

Large memory allocations on canvas when running on Android devices

Android

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Sep 01, 2015

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Version/s: 5.2.0f2

Canvas.SendWillRenderCanvases() takes a lot of memory on Android phones. Read more

31
votes
Fixed

[IL2CPP] AudioMixer.FindMatchingGroups returns null

iOS

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Mar 22, 2015

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Version/s: 5.0.0p2

To Reproduce: 1. Open the attached project (turn on text serialization in p2, before importing to trunk).2. Deploy with IL2CPP.3. Ob... Read more

11
votes
Fixed

Values of duplicated Prefab instance in the Hierarchy resets to the orig...

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Jan 25, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4, 6000.0.0b11, 7000.0.0a1

How to reproduce:1. Open the “AnimationPreviewTest” project2. Open the “SampleScene”3. Move the “Cube” prefab from the Assets folder... Read more

36
votes
Duplicate

MD freezes after opening 'Attach to Process' window on OSX

CodeEditors

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Jan 14, 2015

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Version/s: 4.6.1f1

To Reproduce: 1. Open Unity Editor and any script in builtin MD.2. Click'Run -> Attach to process'3. Wait for 2-3 seconds.4. Noti... Read more

31
votes
Active

Occlusion does not work when scene is loaded from an Addressable

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

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