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[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...
How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more
-enable-stereocopic isn't supported with OpenGL on Windows
To reproduce: 1) Create new project 2) Add a cube and a directional light 3) Build this scene on Windows Standalone x86 4) Run the b... Read more
Terrain Toolbox window causes an exception after entering and leaving pl...
Steps to reproduce: # Load the attached project # Ensure that the Terrain Tools window (Window/Terrain/Terrain Toolbox) is open ... Read more
Regression: Nvidia ShadowPlay does not record gameplay on 4.5.x
To reproduce this bug: 1. Download NVIDIA GeForce Experience from: http://www.geforce.com/geforce-experience/download 2. Open GeFor... Read more
[MSE] Realtime GI light in play mode only affects objects from first scene
To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more
[Android] Application freezes on WWW.Dispose if connection is canceled
Reproduction steps: 1) Open attached project "TimeoutBug" 2) Build and run on an android device --- According to the user also repr... Read more
Cinemachine Camera sometimes changes Lens Parameter from Orthographic Si...
Reproduction steps (Cinemachine 2.2.0+): 1. Open attached project ("RandomCamera") 2. Create Instance of any single Cinemachine Came... Read more
Custom InputDevice not sending input when GameView is not focussed
How to reproduce: 1. Open user-submitted project 2. Press on Game Window 3. Move your 3DConnexion Space Navigator device 4. Inspect ... Read more
The XML report generated by the editor tests runner is missing the requi...
Steps to reproduce: 1. Download the attached project 2. Run the tests through a command line 3. Unity.exe -projectPath PATH_TO_PROJE... Read more
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