Search Issue Tracker

34
votes
Fixed

Unloading an AssetBundle that contains a material causes a call to FindO...

--

-

Jul 27, 2017

-

Version/s: 5.6.2p1, 2017.4, 2018.4, 2019.3

Steps to reproduce: 1. Open attached project 2. Open "Main" scene 3. Open profiler and select CPU usage section 4. Click "L" button ... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

-

Mar 08, 2014

-

Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more

11
votes
In Progress

[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...

--

-

Jan 12, 2024

-

Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Go to the SampleScene and press Play button 3. Change the MSAA... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

-

Nov 18, 2015

-

Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more

21
votes
Fixed

[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...

VR

-

Apr 22, 2015

-

Version/s: 5.1.0b3

When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more

12
votes
Fixed

[Android] Black screen with skipped rendering frame and error "GfxDevice...

Package: Magic Leap XR Plugin

-

Aug 01, 2023

-

Version/s: 7.0.0

Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/ExampleAssets/Scenes/Sampl... Read more

14
votes
By Design

Assetbundle is not loaded correctly when they reference a script in cust...

Asset Bundles

-

Apr 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a2, 2019.3.0a1

Steps to reproduce: 1. Open "Fogbuzz issue 1143071" from Own Cloud link 2. Navigate to the buildWithoutDLL folder and open "Beweegvl... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more

22
votes
Fixed

Different, not-consistent threads count in standalone builds

Windows

-

Feb 06, 2018

-

Version/s: 2017.1.1p4

To reproduce: 1) Open attached project and scene 2) Build and run it 3) Use some tool to check thread count (Process Explorer on win... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

-

Jan 24, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.