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Editor becomes unresponsive when the break point is set in Update at run...
The issue only occurs when the object has Audio Source component on it and the script has OnAudioFilterRead method implemented To re... Read more
[ImageEffects] TCG Gamma is backwards
TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
Lens Flare renders without occlusion when the light source is obstructed...
How to reproduce:1. Open the attached “IN-105965”2. Build and run for Android3. Inside the Android Player, observe the moving Sphere... Read more
[URP] Meshes are invisible when Building project with a Deferred Render ...
How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
[Mac] Project Settings window does not minimize when Editor is minimized
Project Settings window and other windows with title bar do not minimize when the Editor is minimized. Refer the attached video Step... Read more
Many references for Animator elements redirect to missing pages
Steps to reproduce: Open a Unity Project Create an Animator Override Controller via Assets > Create > Animation > Animator ... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more
TreeView.AddItem performance regression when opening EditorWindow
Reproduction steps:1. Open the attached project "ReproProj"2. In the menu bar, select “Reproduce > Open“3. Observe the Console fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used