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12
votes
Active

[Android] Black screen with skipped rendering frame and error "GfxDevice...

Package: XR Management

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Aug 01, 2023

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Version/s: 4.4.0

Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/ExampleAssets/Scenes/Sampl... Read more

12
votes
By Design

[Addressables] Generated Addressables bundle hashes are different depend...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.16.6

How to reproduce: 1. Open the attached "case_1299153" project 2. Open the "SampleScene" Scene 3. Open the "Window/Asset Managemen... Read more

20
votes
Won't Fix

[XR][Post Processing] Scene renders twice for each eye when using _Camer...

XR SDK

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May 14, 2019

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Version/s: 2019.1.0a11, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "case_1154257-Repro" Project 2. Open the "TestDepth/Scene" Scene 3. Enter the Play Mode Expected resu... Read more

18
votes
Duplicate

HandleTransform no gameObject Log Error Message after destroying a netwo...

Networking

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Oct 12, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1) open the attached project 2) build and run 3) editor as host, client as build 4) on client drag select capsul... Read more

19
votes
Duplicate

"Identifier uniqueness violation" warning pops up when adding multiple ...

Asset - Database

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Sep 13, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1, 2019.3.0a7, 2020.1.0a1

How to reproduce: 1. Open attached Unity project 2. Reload "MyCustomModel" asset Result: Warning appears: Identifier uniqueness vio... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

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Mar 08, 2014

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Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more

70
votes
Fixed

Build performance drops after building in 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project "Tubes" attached in 4.2 - create a development build - upgrade the project to 4.3 and cre... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more

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