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0
votes
By Design

Polygon Collider 2D's shape doesn't change automatically when the sprite...

Physics2D

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Oct 18, 2017

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Version/s: 2017.3.0b5

To reproduce: 1. Open the project, attached by the tester (polygonColliderAutoUpdate.zip)2. Open the Sprite Editor for the Polygon s... Read more

0
votes
Fixed

Scene template title section with its functions becomes hidden when scro...

Scene Template

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Jan 26, 2023

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Version/s: 2022.2.5f1

How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more

0
votes
Fixed

Wrong object is detected by mouse raycast when hovering object in certai...

Scene/Game View

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May 06, 2016

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Version/s: 5.1.4f1

Steps to reproduce: 1. Open attached project2. Open scene "RemoteFramgeDebugger"3. Notice that all three objects are red4. In projec... Read more

0
votes
Fixed

Crash on MiniHeightMap::ExtractNormalMap<0,0> when 16k Map Size is appli...

Texture

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Sep 02, 2024

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Version/s: 2021.3.44f1, 2022.3.46f1, 6000.0.16f1, 6000.1.0a7

Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Images/Map_NRM_16“ asset3. Change Map Size to “16384“ und... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

1
votes
Fixed

[Android] Pivot offset of Canvas element is ignored in the Player

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Jun 29, 2023

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Version/s: 2022.3.3f1

How to reproduce:1. Open the "IN_45136" project2. Press File → Build And Run3. Observe the Player Expected result: "Joystick" UI ele... Read more

0
votes
Fixed

[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...

Profiling

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Aug 29, 2019

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Version/s: 2017.3.0f1

Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more

0
votes
By Design

[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...

uGUI

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Nov 10, 2015

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Version/s: 5.2.2f1

Description:"Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore R... Read more

0
votes
Fixed

The value of a variable is changed after taking a Memory Profiler snapshot

Profiling

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1

Steps to reproduce:1. Open the user attached project "fep.zip"2. Open the "TestStackerCrane" Scene in the Assets folder3. Enter "Sta... Read more

0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

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