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119
votes
Fixed

"Run in Background" does not work for fullscreen

Graphics - General

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Jan 19, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Go to player settings. Make sure "Run In Background" is enabled3. Include the test scene and... Read more

15
votes
Fixed

[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed

Video

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Jul 10, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity2. Open "SmapleScene" scene3. Enter to Play mode4. Cha... Read more

16
votes
Fixed

[XR][XRSDK] There's no 3D Layout option for Panoramic Shader with the ne...

XR SDK

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May 27, 2020

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Version/s: 2019.3.10f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Create a new project2. Add XR SDK3. Create a new material4. Choose the Skybox Panoramic shader Actual: There's no 3D ... Read more

14
votes
Won't Fix

Reimport All closes the Editor and does not reimport the assets when Ser...

Scene Management

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Jul 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce:1. Create a new project2. Click on Windows -> Layout -> Default3. Click on Windows -> Services4. Reimpor... Read more

56
votes
Fixed

Billboard Particle System rolls in the Game View with "Allow Roll" disab...

Visual Effects - Legacy

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Sep 16, 2018

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Version/s: 2018.3.0b1, 2018.3.0b2, 2019.1.0a1, 2020.1.0a1

Repro steps:1. Open user attached project2. Enter Play Mode3. Observe the Game View Expected: The Camera rotates around the cloud wi... Read more

50
votes
Not Reproducible

Android crash: Fatal signal 11 (SIGSEGV) on some devices

Android

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Dec 11, 2014

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Version/s: 4.6.0f3

On a small number of Android devices app crashes having exhibited very strange behaviour. The behaviour can vary but the result is (... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

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May 23, 2016

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Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK- OpenVR supported headset is plugged in (CV1 or Vive)- Graphics API auto is unchecked and ... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

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Aug 08, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more