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2
votes
Won't Fix

Unity Recorder crashes when attempting to record a GIF Animation

Package: Recorder

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Oct 17, 2018

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Version/s:

How to reproduce:1. Open the attached project (recorder.zip)2. Open the "SampleScene" Scene3. Open the Recorder Window4. Select the ... Read more

0
votes
Fix In Review

Curve editor colour identifiers are too large and off-centre when UI Sca...

Package: Timeline

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Mar 03, 2021

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Version/s: 1.6.0-pre.1

Steps to reproduce:1. Open any/new project2. Select a Gameobject3. In the Timeline window, create a Timeline for that Gameobject4. I... Read more

1
votes
By Design

NavMesh.SamplePosition calculates position between nearest points incorr...

AI Navigation

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May 21, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open given Unity project2. Enter "BugScene" scene3. Notice 3 green lines in the scene menu4. Try to move "WRONG!... Read more

5
votes
Fixed

UI Components cause GC Allocation when enabled

uGUI

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Dec 16, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more

0
votes
Not Reproducible

[UNETServerDll] Attempt to connect to server while client is intensively...

Networking

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Apr 12, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

[2D 9-slice] No tooltips for Size, Full Tile or Threshold on the 9-slice...

2D

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Dec 18, 2015

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Version/s: 5.4.0b1

There are no tooltips for the new 9-slice properties of the Sprite Renderer 1. create a sprite2. view the Sprite Renderer in the ins... Read more

0
votes
Fixed

[Terrain Tools] UI: Custom ranges reset on recompile/exiting editor

Package: Terrain Tools

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Sep 08, 2020

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Version/s: 3.0.1

Repro:1. Change slider ranges (Min|Max)2. Close the editor3. Open the editorExpected: Slider ranges are the same as before closing t... Read more

0
votes
Fixed

[URP] Render debug mode breaks Game view when using specific Post-Proces...

Playstation Graphics

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May 15, 2023

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Version/s: 2023.2.0a14

How to reproduce:1. Open the “Lighting_Debug_Bug“ project2. Open the “SampleScene“3. Enter Play Mode and open Game view4. Enable the... Read more

0
votes
Not Reproducible

[Improved Prefab] Brush is invisible while editing the terrain using Pre...

Terrain

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Jun 21, 2018

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Version/s: 2018.3.0a2

The brush is invisible while editing heightmap, textures, details, and trees the terrain using Prefab editor Step to Repro:1. Create... Read more

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