Search Issue Tracker
Fixed
Fixed in 6000.0.14f1, 7000.0.0a1
Votes
0
Found in
6000.0.10f1
Issue ID
UUM-75491
Regression
Yes
Tiles cannot be modified and Gizmos are not functional in the Tile Palette
Steps to reproduce:
- Create a 2D Project
- Create a Tile Palette with Sprites (using 2D Tilemap Extras samples from the Package Manager)
- Using the "Select an area of the grid" selection tool, select a tile in the Tile Palette
- In the Inspector click any of the "Modify Tilemap" options
- Try and use the Gizmo for the selected type of modification in the Tilemap Palette
Actual results: Gizmos are not functional
Expected results: Gizmos are functional and Tiles can be transformed
Reproducible with versions: 6000.0.3f1, 6000.0.10f1
Not reproducible with versions: 2021.3.40f1, 2022.3.37f1, 6000.0.2f1
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
Add comment