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0
votes
Third Party Issue

SSL/TLS is not working when using a third party DotNetty.dll

Mono

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May 31, 2022

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Version/s: 2019.4.0f2, 2021.3.7f1, 2023.1.0a1

Reproduction steps:1. Open the attached project2. Open the SampleScene under Assets/Scenes in the Project window3. Enter Play Mode4.... Read more

0
votes
By Design

AnimationTransitionInfo.fullPathHash doesn't return unique hash

Animation

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Aug 06, 2017

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Version/s: 2017.1.0f3

https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more

0
votes
Won't Fix

Main Editor Window is loaded with gaps on the side and bottom borders wh...

Window management

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Apr 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more

0
votes
Fixed

Shader is not rendered when platform is set to iOS

Metal

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Feb 26, 2024

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Version/s: 2022.2.0b4, 6000.0.37f1

How to reproduce:1. Download and open the attached project2. Switch the build platform to iOS3. Observe the Game view Expected outco... Read more

0
votes
By Design

Changes made to instance of prefab aren't recorded if previously SetActi...

Scene Management

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Mar 31, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project2. Open "Editor/ShowBug.cs" script3. Script creates instance of prefab, then prefab has ... Read more

0
votes
Won't Fix

UnityException is thrown when the affected code has no "isPlaying" method

Scripting

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Sep 06, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the attached “IN-13813” project2. Open the “Home” Scene Expected result: No errors are thrownActual result:... Read more

0
votes
Fixed

[DX12] Teleporter Demo player crashes in DX12

DirectX

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Dec 10, 2015

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Version/s: 5.3.0f4

Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command l... Read more

0
votes
Fixed

[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...

Visual Effects - Legacy

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Aug 13, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more

0
votes
By Design

Collision event delayed when using OnCollisionEnter, OnTriggerEnter

Physics

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Oct 10, 2018

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Version/s: 2018.3.0b5

Steps to reproduce:1. Open attached project2. Open any issued scenes (02IssueCollision3d, 04IssueTrigger3d)3. Click the Play button ... Read more

0
votes
By Design

[New scripting runtime] Linking problem Kinect v2 SDK .NET 4.6

Mono

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Jul 25, 2017

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Version/s: 2017.2.0b2

TypeLoadException while trying to load Kinect libs with .Net 4.6 profile. 1. What happenedFrom this forum post:https://forum.unity3d... Read more

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