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0
votes
Fixed

Crash on DrawUtil::DrawProceduralIndirectRawFromNodeQueue/BatchRenderer:...

Scripting

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Sep 01, 2020

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Version/s: 2019.4, 2020.1, 2020.1.3f1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "Prototype"3. In the project window, open Scripts > "CoroutineHan... Read more

0
votes
Fixed

Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...

Asset - Database

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Oct 10, 2018

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Version/s: 2018.3.0b4

How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more

0
votes
Not Reproducible

Crash when closing a new empty project

IMGUI

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Dec 19, 2019

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Version/s: 2019.3.0f3

Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more

0
votes
Won't Fix

Shaders: pragma require for a specific stage may result in one stage com...

Shader System

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Jul 11, 2022

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Version/s: 2021.3.0f1, 2022.1.0a7, 2022.2.0a9, 2023.1.0a3

STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more

0
votes
Won't Fix

During compilation VFX particles are missing cyan placeholder shader whe...

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Apr 30, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10

Steps to reproduce: Open the attached project Open the Sample scene Reimport or Modify the 'New Shader Graph' asset to trigger shade... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Fixed

LoadLevel does not work with unsaved scenes

Asset Loading

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more

0
votes
Fixed

[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...

Visual Effects - Legacy

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Aug 13, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more

0
votes
Fixed

Line Renderer Edit Points Scene View gizmo is not updated when a Point i...

Scene/Game View

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Sep 08, 2020

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Version/s: 2019.3.0f1, 2019.4.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "line bug"2. Open the Scene named "bug" and select the Line object in Hierarchy3... Read more

0
votes
Fixed

[Editor] Cannot change Graphics API's if platform is set to something ot...

Graphics - General

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Feb 14, 2020

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Version/s: 2020.1.0a24

1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more

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