Search Issue Tracker
[Unity Remote] Missing "Any iOS Device" selection in editor
1. Open Unity editor 2. Open Editor settings 3. Unity Remote Device allows to select only "None" and "Any Android Device" Read more
Instantiate from resource folder with Android player is too slow
Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more
Assertions spam the Console when minimizing the Editor Window
On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions. Every time the user would minimize t... Read more
Canvas Components are ignored when using Camera.RenderToCubemap
Reproduction steps: 1. Open the attached project "Case_1405619.zip" and load Scene "Main" 2. Enter Play Mode 3. In the project wi... Read more
[Linux Editor] Undocked panels can't be resized in some Desktop Environm...
Steps to reproduce: 1. Open any project 2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked w... Read more
Cursor flickering in editor while playtesting if cursor.visible = false
Reproduction steps: 1. Open user submitted project "Test Cursor Locking" 2. Add user script "ScreenLockCursor.cs" to any object in t... Read more
[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...
Steps to reproduce: 1. Open user attached project 2. Build & Run on an Android device - Observe the depth map breaking on the righ... Read more
[VR]Terrain Trees appear black in build
1) Setup EITHER headset 2) Build and Deploy to Windows Standalone 3) Run the Build 4) Put on the headset and observe that some of th... Read more
[UNET] SyncListStruct class file with certain names is not synced with c...
Steps to reproduce: 1) Download attached "Repro.zip" 2) Open the scene and build the project 3) Host from build, Client from editor ... Read more
[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...
Reproduction steps: 1. Open the attached project "WebGL-MemoryTest-main.zip" 2. In the Project window under "Assets/Scenes" open "Me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding