Search Issue Tracker

31
votes
Fixed

[Unity Remote] Missing "Any iOS Device" selection in editor

iOS

-

Mar 04, 2015

-

Version/s: 5.0.0f4

1. Open Unity editor 2. Open Editor settings 3. Unity Remote Device allows to select only "None" and "Any Android Device" Read more

34
votes
Won't Fix

Instantiate from resource folder with Android player is too slow

Android

-

Jan 29, 2015

-

Version/s: 5.0.0b21

Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more

23
votes
Fixed

Assertions spam the Console when minimizing the Editor Window

Asset - Database

-

Aug 19, 2019

-

Version/s: 2020.1.0a1

On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions. Every time the user would minimize t... Read more

21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

--

-

Jun 01, 2022

-

Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps: 1. Open the attached project "Case_1405619.zip" and load Scene "Main" 2. Enter Play Mode 3. In the project wi... Read more

13
votes
Fixed

[Linux Editor] Undocked panels can't be resized in some Desktop Environm...

Linux

-

Aug 16, 2017

-

Version/s: 2017.1.0xf3

Steps to reproduce: 1. Open any project 2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked w... Read more

33
votes
Fixed

Cursor flickering in editor while playtesting if cursor.visible = false

Editor - Other

-

Mar 05, 2015

-

Version/s: 5.0.0f4

Reproduction steps: 1. Open user submitted project "Test Cursor Locking" 2. Add user script "ScreenLockCursor.cs" to any object in t... Read more

33
votes
Fixed

[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...

XR SDK

-

Nov 11, 2018

-

Version/s: 2017.4.15f1, 2018.2.13f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a8

Steps to reproduce: 1. Open user attached project 2. Build & Run on an Android device - Observe the depth map breaking on the righ... Read more

16
votes
Fixed

[VR]Terrain Trees appear black in build

VR

-

Apr 02, 2016

-

Version/s: 5.4.0b12

1) Setup EITHER headset 2) Build and Deploy to Windows Standalone 3) Run the Build 4) Put on the headset and observe that some of th... Read more

21
votes
Fixed

[UNET] SyncListStruct class file with certain names is not synced with c...

Networking

-

Oct 18, 2015

-

Version/s: 5.2.1p4

Steps to reproduce: 1) Download attached "Repro.zip" 2) Open the scene and build the project 3) Host from build, Client from editor ... Read more

12
votes
Fixed

[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...

Web Platform

-

Dec 02, 2020

-

Version/s: 2019.4, 2020.1.4f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "WebGL-MemoryTest-main.zip" 2. In the Project window under "Assets/Scenes" open "Me... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.