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[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute
Reproduction steps:1. Download and open the attached "pinvoker.zip" project2. Build and deploy the project to iOS3. Observe the cras... Read more
[URP][Linux] Built-In to URP Render Pipeline Converter Material Upgrade ...
How to reproduce:1. Open new 3D Unity Project2. In Package Manager window, install "Universal RP" package3. In Render Pipeline Conve... Read more
[URP] "Shader error in 'Master'" errors are thrown when opening a Shader...
How to reproduce:1. Open the user's project2. Open the "Assets -> SG_Lit" Shader Graph file in the Project Browser3. Observe the ... Read more
[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce:1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip")2. Build And Run3. When the app finishes loading... Read more
[XR][HDRP] Rendering artifacts appear when adjusting Focal Length of Phy...
Reproduction steps:1. Open the attached "case_1360539.zip" project2. Load the "SampleScene"3. Enter Play mode4. Enable "Physical Cam... Read more
Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...
Reproduction steps:1. Open the attached "project-1361035.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select the ... Read more
NullReferenceException is thrown when typing in the Hierarchy window sea...
How to reproduce:1. Create a new project2. Type one letter in the Hierarchy window search bar Expected result: No error is thrown in... Read more
[Android] First app build is twice slower in Unity 2020LTS compared to 2...
To reproduce:1. Open https://github.com/Unity-Technologies/EndlessRunnerSampleGame project in Unity 2020LTS2. Build the Android appl... Read more
[Mac] Build throws an error when a native plugin .bundle file does not c...
Reproduction steps:1. Open the attached project "BundleSigningTest.zip"2. Go to File > Build settings3. Build and Run the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size