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19
votes
Fixed

[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...

Mobile

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Dec 06, 2017

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Version/s: 5.5.5f1

To reproduce: 1. Open project attached by the user 2. Build and run it on iOS device 3. Clear cache (use "Delete cache" button) 4. H... Read more

19
votes
Not Reproducible

[Android] Sound stuttering issue on Huawei Mate 20 Pro

Android

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Nov 26, 2018

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Version/s: 5.5.5p2

Steps to reproduce: 1. Open attached project 2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should n... Read more

234
votes
Fixed

[Android] Location app crashes due to error 'jstring has wrong type: and...

Mobile

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Dec 01, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build and Run Test scene on Android device (it has only one line Input.location.St... Read more

50
votes
Fixed

GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be mo...

Graphics - General

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Mar 16, 2017

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Version/s: 5.5.0f3

1. Download attached project "Sand_6_v2" 2. Open scene "Scene 1" 3. Notice that it contains a lot of game objects. That's the same g... Read more

39
votes
Fixed

Android Build fails when the latest Android SDK Tools 25.3.1 version is ...

Android

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Mar 08, 2017

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Version/s: 5.5.2f1, 2017.2.0f3

How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more

36
votes
Fixed

[iOS][Physics] Two MeshColliders pass through each other at certain angl...

iOS

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Jan 16, 2017

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Version/s: 5.5.0p4

With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more

35
votes
Fixed

Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor

Asset Bundles

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Dec 16, 2016

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Version/s: 5.5.0p1

How to reproduce: 1. Open user's project 2. Enter play mode There is a low chance that the bundles will be loaded successfully, in ... Read more

29
votes
Fixed

Messages in Android log: "Unable to find AudioPluginMsHRTF"

Android

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Jan 11, 2017

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Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project or create a new empty project 2. Build and run the project on Android device 3. Che... Read more

34
votes
Fixed

10 times longer asset bundle building when building multiple small asset...

Asset Bundles

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Nov 08, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Download and open project "assetbundletest.zip" 2. Click "Assets/Build AssetBundles" - 16 asset bundles each ... Read more

21
votes
Fixed

Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...

Physics

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Feb 07, 2017

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Version/s: 5.5.0p4

Reproduction steps: 1. Open project attached (GoIPhysXCrashRepro.zip) 2. Open scene crashtest1. 3. Press play. 4. Wait for 1-3 minut... Read more

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