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0
votes
Won't Fix

OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...

Scene/Game View

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Mar 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more

0
votes
Fixed

[Simulator] [iOS] [ARKit] App fails to launch even if ARKit is set to op...

Package: ARKit

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Aug 05, 2020

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Version/s: ARKit 4.1.0 - preview.3

Reproduction steps:1. Create a new project switch to iOS platform2. Import ARKit XR Plugin via Package Manager3. Go Edit -> Proje... Read more

1
votes
Fixed

"TreeView" reordering feature fails to disable when "reorderable" proper...

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Oct 29, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2

Reproduction steps: 1. Open the attached project “U6TreeViewTest.zip“2. Open the “SampleScene“3. Enter Play Mode4. Try to reorder th... Read more

1
votes
Fixed

[Android] Sometimes the Input Field container above the keyboard isn't f...

Android

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Feb 28, 2024

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Version/s: 2022.3.20f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Steps to reproduce:1. Open the attached project “ReproProject”2. Build And Run the project on the device3. Open, observe the Input F... Read more

0
votes
Won't Fix

The right side of the Inspector flickers when undocked and resized by dr...

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Aug 28, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1

How to reproduce:1. Create a new Unity project2. Undock the Inspector3. Resize the Inspector by dragging the left side of it Expecte... Read more

0
votes
Fixed

Default Gradient node returns yellow when used with LargePixelCoverage hint

UI Toolkit Graphics

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Aug 27, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

When the Default Gradient node is used in a shader of an element that has the LargePixelCoverage hint, the node returns yellow. Read more

2
votes
Won't Fix

[Oculus] View of the secondary Camera is not rendered when it's set as O...

GLES

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Mar 15, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.15f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more

9
votes
Fixed

Particle System bursts twice when instantiated at a runtime

Visual Effects - Legacy

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Jul 25, 2017

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Version/s: 2017.1.0p1

How to reproduce:1. Open attached Unity project "BurstBug.zip (4.3 MB)" (attached to additional email)2. Load "Bug" scene3. Enter th... Read more

0
votes
By Design

[Contextual Menu] Assertion failed errors are thrown to the console when...

Scene Tooling

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Jun 08, 2023

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Version/s: 2023.2.0a18

How to reproduce:1. Open/create any project2. Select camera in the scene view3. Press "a" to bring up the scene context menu4. Selec... Read more

0
votes
Fixed

[Android] Device enters immersive mode even when splash screen is turned...

Mobile

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Dec 11, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the project attached by QA2. Deploy to device3. Notice app enters immersive mode when loading Expected beha... Read more

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