Search Issue Tracker

Fixed in 2021.2.X

Votes

0

Found in

2018.4

2019.4

2020.2

2020.2.1f1

2021.1

2021.2

Issue ID

1308206

Regression

No

[Linux] [Vulkan] Crash on vkEnumeratePhysicalDevices when starting the Player without Vulkan drivers installed on the system

Vulkan

-

Reproduction steps:
1. Open a new or an existing project
2. Go to Edit > Project Settings... > Player > Other Settings
3. Uncheck Auto Graphics API for Linux
4. Move Vulkan above OpenGL Core
5. Build and Run the project

Expected result: The Player starts and everything works
Actual result: The Player crashes if Vulkan drivers are not installed on the system

First 5 lines of the stack trace:
#0 0x007faab8ded3c0 in funlockfile
#1 0x007faab4ae3119 in _init
#2 0x007faab4aeb2bd in vkEnumeratePhysicalDevices
#3 0x007faab9a7e11f in vk::Initialize()
#4 0x007faab9a882b9 in CreateVKGfxDevice()

Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6

Notes:
- Make sure to not have Vulkan drivers installed on the system (uninstalled with the command `sudo apt-get remove mesa-vulkan-drivers`)
- If `-force-glcore` is set when starting the Player through the command line, it starts properly
- It has been reported that. on Windows. the Player automatically falls back to the existing Graphics API (e.g. DX11)

  1. Resolution Note (fix version 2021.2):

    Fixed in version 2021.2.0a11

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.