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6
votes
Fix In Review

Gfx.WaitForPresentOnGfxThread > Semafore.WaitForSignal uses around 9 ms ...

DirectX11

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Aug 17, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

How to reproduce it:1. Open the user's attached project2. Load the "Game" Scene3. Open the Profiler window (Window > Analysis &gt... Read more

0
votes
Fixed

[Addressables] Timeout and RedirectLimit range limits are serialized inc...

Package: Addressables

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Jul 04, 2023

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Version/s: 2.0.3

Reproduction steps:1. Open the “AddressablesStripped“ project2. Open “Packages/Addressables/Editor/Settings/GroupSchemas/BundledAsse... Read more

1
votes
By Design

ArgumentNullException when trying to check if EventHook == null

Package: Visual Scripting

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Jun 13, 2022

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Version/s: 1.7.8

How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the Console Expected result: There are no errors in... Read more

0
votes
Duplicate

[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...

Asset - Database

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Nov 20, 2018

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Version/s: 2018.3.0b11, 2019.1.0a9, 2019.1.0a10

Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more

1
votes
Not Reproducible

New ShaderGraph SubGraph remains dirty when the non-existing changes are...

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Feb 12, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Create and open a new project2. Install the ShaderGraph package from the Package Manager3. Create a ShaderGraph ... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

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Oct 10, 2019

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Version/s: 1.0.0-preview.2

Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more

0
votes
Fixed

Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...

Asset - Database

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Oct 10, 2018

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Version/s: 2018.3.0b4

How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more

0
votes
Fixed

[AI] Area Mask dropdown doesn't display 'Everything' as selected when al...

AI Navigation

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Jan 15, 2019

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Version/s: 2017.3.0f3, 2019.1.0a14

Area Mask dropdown doesn't display 'Everything' as selected when all options are checked or if 'Everything' option is selected. Step... Read more

0
votes
Not Reproducible

RectTrasform's bounding box does not update when rotating UI elements

uGUI

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Nov 28, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open user's project2. In Hierarchy window, find Image game object with RectMask2D3. Press T to check RectTransform's... Read more

0
votes
Fixed

UI Toolkit's slider behaves abnormally with Unity Default Runtime theme

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Jun 10, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user's attached project2. Enter Play mode3. Try to drag the slider's left and right handles (click slig... Read more

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