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3
votes
Fixed

Custom model's cloth constraints disappear and/or get scattered when ent...

Graphics - General

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Sep 25, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2020.1.0a1, 2020.1.0a6

How to reproduce: 1. Open the attached 'project-1186768.zip' project 2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress' 3. ... Read more

0
votes
Fixed

[iOS] The focus will switch to Console Window on successful connection t...

iOS

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Jul 17, 2019

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Version/s: 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

To reproduce: 1. Open attached project "console-focus-repro.zip" 2. Build development build for iOS 3. Deploy the Xcode project to a... Read more

0
votes
Fixed

[Android][Vulkan] RenderTexture is cleared every frame when using Vulkan...

Vulkan

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Jun 10, 2019

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Version/s: 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce: 1. Open the user's attached project 2. Build and deploy the Sample Scene on an Android device 3. Swipe on "Scratch Car... Read more

0
votes
Won't Fix

[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...

Shaders

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Jun 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "Metal_iOS_Bug.zip" 2. Open "SampleScene.unity" scene 3. Make sure that Metal Editor Support ... Read more

0
votes
Won't Fix

Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...

Shadows/Lights

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1168375_repro.zip 2. Select in tool/foo. It will open the new Editor window 3. Close the window Re... Read more

0
votes
Fixed

[iOS] [Input Keyboard] Part of "Done" and "Cancel" buttons are replaced ...

iOS

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2019.2.0a1

Reproduction steps: 1. Open and build the attached project to iOS. 2. Open Xcode project. 3. Select the "Info" tab or open the "Info... Read more

0
votes
Duplicate

Progressive GPU Lightmapper yields different results than Progressive CP...

Progressive Lightmapper

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Apr 06, 2019

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Version/s: 2018.3.0b3, 2019.2.0a2, 2019.2.0a9

Steps to reproduce: 1. Open original project "GIBug.zip" 2. Open and compare test_cpu and test_gpu scenes Expected result: Both sce... Read more

1
votes
By Design

Asset will return null even if that Asset exists when calling Resources....

Asset - Database

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project in editor. 2. Notice the error log "EditorInit could not get the TestScriptable asset... Read more

0
votes
By Design

[HDRP][VR] Game View renders both eyes when the Game window is large eno...

XR SDK

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Jul 12, 2019

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Version/s: 2019.1, 2019.1.7f1, 2019.2, 2019.3

How to reproduce: 1. Open the user's project 2. Open the "Bug" Scene 3. Enter the Play Mode 4. Enlarge the Game Window Expected res... Read more

0
votes
Fixed

[Android] App crashes on shutdown when freeing resources related to "And...

Android

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Jun 28, 2019

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Version/s: 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Open the "1166265(bugpga)" project 2. Build & Run for Android 3. Open the app 4. Hold the top right arrow to... Read more

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