Search Issue Tracker

2
votes
Fixed

Script compilation pipeline doesn't warn if asmdef is named the same as ...

Scripting

-

Apr 03, 2019

-

Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download "case 1143057.zip"2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO) a... Read more

0
votes
Won't Fix

Crash on StringToIntCheckedUInt8 when opening a specific Scene

-

Mar 27, 2025

-

Version/s: 2019.2.0a2, 2022.3.60f1, 6000.0.45f1, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/GorillaTag/Shared/Scenes/GorillaTag.unity“ Scene Repro... Read more

0
votes
Fixed

[Scripting] Argument exception is thrown on right-clicking a gameObject ...

Scripting

-

Jul 24, 2019

-

Version/s: 2019.2.0a11, 2019.3.0a1

"ArgumentException: Object at index 0 is null" exception is thrown on right-clicking a gameObject with missing script instance. Refe... Read more

0
votes
Fixed

Prefab's Animator component Controller field is not highlighted when its...

Animation

-

Jun 12, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce:1. Open the attached project("AnimatorControllerBug")2. Select GameObject in Hierarchy3. Change the Animator compon... Read more

0
votes
Won't Fix

Header name is overlapping other fields in the Inspector when Header con...

Inspector Framework

-

Jun 04, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0b4, 2019.3

To reproduce:1. Open the QA's attached project2. Open the Sample Scene3. Select "Header" game object in the hierarchy4. Take a look ... Read more

0
votes
Fixed

Particle System Stop Action is not called when Culling Mode is set to "P...

Visual Effects - Legacy

-

Jul 05, 2019

-

Version/s: 2018.3.0b2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a8

Steps to reproduce:1. Open users attached project "Shuriken_Bug_Repro"2. Enter Play mode3. Wait until the Main Camera is enabled aga... Read more

0
votes
Won't Fix

Projects with script amount exceeding the maximum number of Win32 menu i...

Inspector Framework

-

Jul 12, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open tester-submitted project (ManyScripts)2. See the Console window Expected result: the Console does not have ... Read more

0
votes
Fixed

[iOS] [Input Keyboard] Part of "Done" and "Cancel" buttons are replaced ...

iOS

-

Apr 01, 2019

-

Version/s: 2017.4.0f1, 2018.2.21f1, 2019.2.0a1

Reproduction steps:1. Open and build the attached project to iOS.2. Open Xcode project.3. Select the "Info" tab or open the "Info.pl... Read more

0
votes
Duplicate

Progressive GPU Lightmapper yields different results than Progressive CP...

Progressive Lightmapper

-

Apr 06, 2019

-

Version/s: 2018.3.0b3, 2019.2.0a2, 2019.2.0a9

Steps to reproduce:1. Open original project "GIBug.zip"2. Open and compare test_cpu and test_gpu scenes Expected result: Both scenes... Read more

0
votes
Fixed

[iOS] Build crashes when orientation is set to Portrait Upside Down on d...

iOS

-

Oct 21, 2019

-

Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to repro:1. Create a new project2. In Player Settings Resolution and Presentation tab make sure that Default Orientation is se... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.