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0
votes
By Design

[XR][HDRP] Rendering artifacts appear when adjusting Focal Length of Phy...

Package: Scriptable Render Pipeline HD

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Aug 25, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached "case_1360539.zip" project 2. Load the "SampleScene" 3. Enter Play mode 4. Enable "Physical... Read more

0
votes
Fixed

DLSS with Custom Quality Modes produces unexpected results and causes ar...

Package: Scriptable Render Pipeline HD

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Aug 12, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "dlss-bug.zip" project 2. Open the "DLSSTest" Scene 3. Enter Play Mode 4. Select the "... Read more

0
votes
Fixed

Shadowmask Mode is exposed in the Light component even when Shadowmask L...

Package: Scriptable Render Pipeline HD

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Aug 31, 2021

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Version/s:

Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro) 2. Open SampleSceneA 3. In the Lighting window, set ... Read more

0
votes
By Design

[HDRP][DXR] Ray Tracing reflection isn't lit when using Screen Space Glo...

Package: Scriptable Render Pipeline HD

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Sep 01, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "dlss-bug.zip" project 2. Open the "SSGI" Scene 3. Observe the Game view 4. In the Hie... Read more

0
votes
Fixed

[HDRP] Planar reflection probe range compression factor

Package: Scriptable Render Pipeline HD

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Sep 15, 2021

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Version/s: 10.6

Steps to reproduce: - Create a mirror object (create > 3D Object > Mirror) - Create a sphere with a highly emissive material - Place... Read more

0
votes
By Design

Volumetric Cloud shadows jitter when moving in Scene/Game view

Package: Scriptable Render Pipeline HD

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Aug 06, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open attached project "case_1355981.zip" 2. Enter Scene "CloudShadow" (Assets>1355981_CloudShadow) 3. In the Sc... Read more

1
votes
Fixed

[HDRP] Path tracer does not support Physically Based Sky

Package: Scriptable Render Pipeline HD

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Sep 07, 2021

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Version/s: master

Physically based sky is know for controlling Sunlight color and intensity based on Directional light angle, among other things. When... Read more

0
votes
By Design

[DXR] Area light shape not occluded in shadow

Package: Scriptable Render Pipeline HD

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Sep 06, 2021

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Version/s: 13

The reflexion of area light shape is visible in the shadow of an object. Read more

0
votes
By Design

Sorting Priority does not work when Receive SSR Transparent is enabled o...

Package: Scriptable Render Pipeline HD

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Sep 02, 2021

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Version/s: 9.0.0-preview.33

Reproduction steps: 1. Open the attached "1362609.zip" project 2. Open "OutdoorsScene" Scene 3. Go to "River 2" GameObject and expan... Read more

0
votes
Fixed

[Light Anchor] Pivot drift when using high distances

Package: Scriptable Render Pipeline HD

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Sep 03, 2021

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Version/s:

When using a very high "Distance" value beyond 10.000 units, the pivot used for the anchor will start to translate, and the light wi... Read more

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