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13
votes
Fixed

[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...

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Aug 11, 2022

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Version/s: 2021.3.8f1, 2023.1.0a6, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: 1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip" 2. Make sure that MSAA is enabled and s... Read more

27
votes
Fixed

Oculus VR view is dark with Linear Color space and Single-Pass Rendering

XR SDK

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Mar 06, 2018

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Version/s: 2018.1.0a2, 2018.1.0b9

Steps to reproduce: 1. Download and open the latest project("linvr.zip") 2. Enter Playmode with the Oculus headset 3. Compare Game v... Read more

20
votes
Fixed

Blender 2.8 files not compatible with Unity

Asset - Importers

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Jan 08, 2019

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Version/s:

Blender 2.8 files (in beta) does not import in Unity. Tested with Unity 2018.3.0b8 Read more

19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Set aspect ratio to "Remote" if not done au... Read more

12
votes
Fixed

[WSA] Error messages appear while/after building a project with "Unity C...

Universal Windows Platform

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Jun 08, 2017

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Version/s: 2017.2.0a3

Steps to reproduce: 1. Open the attached project (NoKey.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 (.NET... Read more

29
votes
Not Reproducible

HoloLens holograms warp and pivot despite correct setting of stabilisati...

XR SDK

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Mar 14, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Open the attached project 2. Switch platform to UWP 3. Build and Deploy to HoloLens 4. Once the app is running ... Read more

24
votes
Fixed

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI Navigation

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Aug 21, 2018

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Version/s: 2017.2.0a2, 2017.4, 2017.4.8f1, 2018.4, 2019.4, 2020.1, 2020.2

Repro steps: 1. Open QA attached project "repro_1072945" 2. Enter Play Mode and observe the Game View Expected: The moving Cube mov... Read more

39
votes
Fixed

GPU profiling disabled on nvidia GT 650M gpu

Profiling

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Nov 12, 2013

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Version/s: 4.3.0f3

To reproduce: 1. Open unity with a computer which has nvidia GT 650M GPU. 2. Open any project 3. Try profiling GPU Profiling won'... Read more

12
votes
Active

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more

16
votes
Fixed

'adb.exe forward' is executed despite build platform set to Standandalon...

Themes

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Dec 27, 2016

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Version/s: 5.4.2f2

In Edit > Preferences > External tools I have my Android SDK + JDK both set to valid locations, which means Unity is able to run adb... Read more

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