Search Issue Tracker
Camera’s FOV white lines are visible in the Scene window’s Camera window
How to reproduce:1. Open the user’s attached project2. Open the Scene window3. In the Hierarchy, select the “Camera” GameObject4. Ob... Read more
Prefabs can be serialized incorrectly when they have VFX
Reproduction steps:1. Unzip the attached project "VFXBug.zip"2. Delete the Library folder3. Open the project Expected result: There ... Read more
Input.mousePosition does not update when using a tablet
Reproduction steps:1. Open the attached project "TabletPenBug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Using a tablet, ... Read more
Material.SetOverrideTag setting LightMode tag has no effect
Material.SetOverrideTag should issue a warning when setting the value of LightMode tag that it won't have any effect. Read more
[Addressables] Bundle Naming Mode has a different mode selection when si...
Reproduction steps:1. Open the user’s attached project.2. Go to Window > Asset Management > Adressables > Groups3. Select a... Read more
[Project Browser] Icons for Mono Scripts are set as assets when classes ...
How to reproduce:1. Open the user’s attached project2. Observe the “SMB” and “SO” Mono Scripts in the Project Browser Expected resul... Read more
Prefab Importing gets stuck on project opening when Parallel Importing i...
To reproduce:1. Open the attached project (make sure that the library folder is deleted)2. Wait for the Import process to finish Exp... Read more
[URP] Objects won't cast shadows in Scene view when Rendering path is se...
Reproduction steps: Open the “DeferredRenderer” project Open the “SampleScene” scene Observe the Scene view Expected result: the red... Read more
[HDRP] Visual glitching appear in Game view after selecting a GameObject...
How to reproduce:1. Open new HDRP project2. Search for available GameObjects in the Hierarchy’s searching field3. Select a GameObjec... Read more
[URP] UnityEngine.GUIUtility:ProcessEvent method throws errors for each ...
How to reproduce:1. Open the user’s attached “URP_ErrorCheck” project2. Open the “Scene” Scene3. Select the “Main Camera” GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List