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0
votes
Duplicate

Cloud Build button is not hidden when switching to platform from profile

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Feb 13, 2025

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Version/s: 6000.1.0b5, 6000.2.0a5, 7000.0.0a20

Steps to reproduce: Go to Build Profiles Create a build profile Click on a profile Click on any platform Actual results: Cloud Build... Read more

0
votes
Fixed

[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...

Package: Scriptable Render Pipeline Lightweight

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Oct 02, 2018

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Version/s: 5.0.0

1) Download attached project ad open in Unity2) Build and Run samplescene on a device3) Wait 5-10 mins until the scene will start re... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...

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May 12, 2025

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Version/s: 6000.2.0b1, 6000.3.0a1

Steps to reproduce: Create a new Unity project using the HDRP template Find and select DefaultFogVolume shadergraph in package files... Read more

1
votes
Won't Fix

World Space Canvas can be interacted with through other GameObjects when...

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Aug 11, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5

Reproduction steps:1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project2. Open the “Test clicks through walls” scene... Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

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Mar 21, 2018

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Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project "DebugUpdateOrder.zip";2. Open the example scene;3. Enter a play mode and observe th... Read more

0
votes
Fixed

Lighting is rebaked after leaving Play mode for static objects, even whe...

Shadows/Lights

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May 01, 2017

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Version/s: 2017.1.0b3

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more

1
votes
Won't Fix

[UWP] WebView doesn't receive most of the keyboard input

Universal Windows Platform

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Sep 23, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Create new project and build as Universal 10 target2. Open built solution and at the end of MainPage.xml.cs c... Read more

4
votes
Won't Fix

[Win] Editor slows down on each subsequent run when using compute shaders

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more

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