Search Issue Tracker
Splash screen resources are not unloaded from memory
To reproduce:1. Open project attached by QA2. Open build settings and attach "test" scene3. Make sure that splash screen is disabled... Read more
[ShaderGraph] Graph inspector master stack node titles are displayed in ...
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add a node into the Vert... Read more
tvOS builds fail when building with the Burst package on MacOS Silicon
Steps to reproduce: 1. Create a new project 2. Make sure the Burst package is installed3. Open the Build Settings window4. Switch pl... Read more
UnityLinker causes crash when outputting snapshot data for very large pr...
Steps to reproduce: Run a player build using these UnityLinker args: {code:java}-enable-snapshot --snapshot-out=c:\snapshot --enable... Read more
Realtime emissive materials affect baked lightmaps
Steps to reproduce: 1. Download the attached project and open EmissivesTest01 (Assets > Scenes)2. In the Assets > Materials fo... Read more
Editor crashes with different stack traces when opening the scene
To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip)2. Open the "Back" scene Expected: the Editor does not ... Read more
[HDRP] Rendering artifacts when 3D HDRP Template Readme asset is selecte...
How to reproduce:1. Create a Unity project using a 3D HDRP Template2. Try resizing the Project window (or Inspector window)3. Observ... Read more
UI Builder: Text overlapping in the "Inspector" tab
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps:1. Open attached solution2. Build3. Run ClientGUI.exe4. Click "Start"==>Server appears5. Click "Connect"==>Server: "Acti... Read more
Latest "Tools" Overlay section is in floating state by default
How to reproduce: Open a new Unity project Observe the “Tools” Overlay in the Scene view Expected result: “Tools” Overlay section is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code