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0
votes
Won't Fix

Winsparkle.dll is not recognized by the Unity when it's placed in the P...

Mono

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Jul 18, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more

0
votes
Fixed

[MacOS][iOS] Font.CreateDynamicFontFromOSFont() unable to load some syst...

Mobile Graphics

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May 12, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce:1. Open the attached SampleFont.zip project2. Build SampleScene for iOS and deploy the Xcode project to the device3... Read more

1
votes
Won't Fix

[OSX] Selecting MonoDevelop or Visual Studio in preferences, clears othe...

CodeEditors

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Nov 15, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Have Sublime Text or VS Code installed2. Open any Unity project3. In Preferences > External tools select Sublime ... Read more

0
votes
Fixed

Artifact dependency to an asset is not registered when reimporting some ...

Asset - Database

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Jan 07, 2022

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Version/s: 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Steps to reproduce:1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project2. In the Console window press ... Read more

0
votes
By Design

.csproj file is missing 'Analyzer' packages after Assets are loaded

Asset Import

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Apr 08, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Unzip the attached project "TestCreate"2. Locate the TestCreate.CSharp.csproj file in the project folder and o... Read more

0
votes
Fixed

"AssertionException: Assertion failure. Value was False" error is thrown...

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 7000.0.0a1

Steps to reproduce:1. Create a new project2. Create a new UI Document (Assets > Create > UI Toolkit > UI Document)3. Open t... Read more

0
votes
Fixed

The ScriptableObjects ListView array size is bigger than the current amo...

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Nov 06, 2023

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Version/s: 2021.3.32f1, 2022.3.12f1, 2023.2.0b16, 2023.3.0a12

How to reproduce:1. Open the “ListViewRepro“ project2. Open the “Assets/ScriptableObjects“ folder3. Open the “List-1-Item“ Scriptabl... Read more

0
votes
Fixed

Vulkan renderer turns V Sync on when it should be off

Graphics - General

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Mar 21, 2018

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Version/s: 2018.2.0a5

The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more

0
votes
Duplicate

[Compiler] Error with no details prevents entering playmode

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

(Check the attached video to see the bug) Reproduction steps:1. Open the attached project2. Navigate to Assets->Scenes3. Open any... Read more

6
votes
Fixed

[WebGL] Performance drops significantly when running build on fullscreen

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May 24, 2022

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Version/s: 2022.2.0a9

Reproduction steps:1. Open the user's attached project on WebGL2. Build and run it3. Enter fullscreen in the game and observe the fr... Read more

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