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1
votes
Fix In Review

[HDRP] Water surface consider the camera underwater when adding a water ...

Package: Scriptable Render Pipeline HD

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Mar 14, 2022

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Version/s: 14.0.1

Repro steps : - Open attached project - Open scene called "Outside" - Add a ocean water surface Expected : Nothing should show sin... Read more

0
votes
Fixed

Raytraced Reflections are not realistic with Coat Mask

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

HDRP 1. Dx12 project 2. Raytracing enabled 3. Screen Space Reflections, Raytraced 4. Two Opaque Objects, at least one must be reflec... Read more

0
votes
Fixed

Terrain Details become very dark when Light Layers are enabled in HDRP

Package: Scriptable Render Pipeline HD

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Jul 16, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open the attached project "HDRPproblem.zip" 2. Open Scenes/New Scene in the Project window 3. Set Edit>Projec... Read more

6
votes
Fix In Review

[HDRP] Game view gets clipped in Play mode when using custom Global Post...

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project "HDRP12_BugReports.zip". 2. Open "Custom PostProcess Volume" Scene 3. In Gam... Read more

0
votes
Fixed

Broken link in HDRP manual

Package: Scriptable Render Pipeline HD

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Aug 02, 2021

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Version/s: 12

On this page https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@12.0/manual/Light-Component.html clicking ... Read more

0
votes
Fixed

Unable to disable Volume gizmos anymore

Package: Scriptable Render Pipeline HD

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Aug 02, 2021

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Version/s: 12.0.0

This issue surfaced after this PR: https://github.com/Unity-Technologies/Graphics/pull/5139 The toggle is gone from the list as see... Read more

0
votes
Fixed

HDRP Bloom effect creates artifacts on the object's contour when "Main C...

Package: Scriptable Render Pipeline HD

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Jul 19, 2021

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Version/s: 10.3.2

How to reproduce: 1. Open the attached project from "TestBloomWithUseRenderGraphOption.zip" 2. Open Scene "TestBloomWithUseRenderGra... Read more

0
votes
Fixed

[HDRP] SSGI Denoise and SSGITrace has poor performance

Package: Scriptable Render Pipeline HD

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Jul 27, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Select the "Main Camera" GameObject in the ... Read more

0
votes
Fixed

Up direction is not set and calculated as expected when using Light Anchor

Package: Scriptable Render Pipeline HD

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Feb 14, 2022

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Version/s: 14.0.2

Reproduction steps: 1. Open the attached project "LightAnchorTest" 2. Open "Assets/Scenes/New Scene" 3. Select GameObject "Spot Ligh... Read more

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