Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1351054
Regression
No
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce:
1. Open the attached project "HDRPproblem.zip"
2. Open Scenes/New Scene in the Project window
3. Set Edit>Project Settings>Graphics>HDRP Global Settings>Frame Settings>Camera>Lighting>Light Layers to true
4. Select Directional Light in the Hierarchy window
5. Observe the color of the Details on the Terrain
Expected result: Details on the Terrain are light green as specified in their Material
Actual result: Details on the Terrain are very dark
Reproducible with: 12.0.0 (2021.2.0b5, 2022.1.0a1)
Not reproducible with: 12.0.0 (2022.1.0a2, 2022.1.0a3)
Could not test: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1 (The current render pipeline does not support Detail shaders)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (fix version 12.0.0):
Fixed in 12.0.0 (2022.1.0a2)