Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1351054
Regression
No
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce:
1. Open the attached project "HDRPproblem.zip"
2. Open Scenes/New Scene in the Project window
3. Set Edit>Project Settings>Graphics>HDRP Global Settings>Frame Settings>Camera>Lighting>Light Layers to true
4. Select Directional Light in the Hierarchy window
5. Observe the color of the Details on the Terrain
Expected result: Details on the Terrain are light green as specified in their Material
Actual result: Details on the Terrain are very dark
Reproducible with: 12.0.0 (2021.2.0b5, 2022.1.0a1)
Not reproducible with: 12.0.0 (2022.1.0a2, 2022.1.0a3)
Could not test: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1 (The current render pipeline does not support Detail shaders)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 12.0.0):
Fixed in 12.0.0 (2022.1.0a2)