Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1351054
Regression
No
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce:
1. Open the attached project "HDRPproblem.zip"
2. Open Scenes/New Scene in the Project window
3. Set Edit>Project Settings>Graphics>HDRP Global Settings>Frame Settings>Camera>Lighting>Light Layers to true
4. Select Directional Light in the Hierarchy window
5. Observe the color of the Details on the Terrain
Expected result: Details on the Terrain are light green as specified in their Material
Actual result: Details on the Terrain are very dark
Reproducible with: 12.0.0 (2021.2.0b5, 2022.1.0a1)
Not reproducible with: 12.0.0 (2022.1.0a2, 2022.1.0a3)
Could not test: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1 (The current render pipeline does not support Detail shaders)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 12.0.0):
Fixed in 12.0.0 (2022.1.0a2)