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PlayerPrefs.GetFloat returns wrong values when used in UWP Build
How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more
[VFX] Crash on SerializableManagedRef::GetScriptType when drag and dropp...
How to reproduce: Open the attached package Open System.vfx Drag and drop Subgraph.vfx to System.vfx Notes: Stacktrace looks unfamil... Read more
Crash (sigsev) in PlayableDirector.Stop (nativecode) / DirectorManager::...
How to reproduce:1. Unzip the attached project "mac.zip"2. Open "RunRepro.py" in the project's folder3. Fix up the path on line 14 o... Read more
[Android] Application crashes after pressing "RenderForward.RenderLoopJo...
Open the attached "FrameDebugger.zip" project Go to File > Build Settings and make sure that the Platform is set to Android Build... Read more
[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...
How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more
IL2CPP generates parameters with the same name when building on Android
Reproduction steps:1. Open the user’s attached project2. Build And Run on an Android device3. Observe the Console Expected result: B... Read more
Specular lighting is displayed differently on mobile devices compared to...
How to reproduce:1. Build And Run the attached project on an iOS/Android device2. Observe the lighting on the floor near the car Exp... Read more
[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...
How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more
GetTriggerParticles returns 0 every few frames when getting a number of ...
How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene (Assets > SampleScene)3. Select the “Particle... Read more
"DllNotFoundException" is printed in Xcode when using "File.SetAttribute...
How to reproduce:1. Build And Run the “Hidden.zip” project on an iOS device2. Observe the Xcode’s console window Expected result: “D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation