Search Issue Tracker
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more
Mouse Input is not detected correctly when pressing in the Game view aft...
How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more
[General] OnTriggerEnter gets called a second time when colliding GameOb...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console, inspect the log ... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce:1. Open the attached project "OpenReadCrash.zip"2. Make sure the Scripting Backend is set to IL2CPP in the Player s... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps:1. Open the user's attached project2. File -> New Scene -> Select "L2Template"3. Create -> Save Expected... Read more
Editor Hangs on Application.Reload when unloading Domain
Reproduction steps:1. Open user attached Project2. Open PATH Scene3. Press Play4. Exit Play mode5. Press Play Expected result: The G... Read more
PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...
How to reproduce:1. Open the attached "1385621_Repro.zip" project2. Open the Player Settings (Edit->Project Settings...->Playe... Read more
Crash after selecting presets for Large Textures
Reproduction steps:1. Open user attached project2. Select Assets\Texture2D.preset3. If that doesn't hang, then click on a different ... Read more
[Android] Application.lowMemory event not raised before application runs...
Reproduction steps:1. Open the attached project "AppLowMemoryBug_2018_4_33.zip"2. Open the Profiler window2. Build to device with Au... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default