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No Stats are shown in the “Display Stats” tab of Rendering Debugger
How to reproduce:1. Create a new HDRP or URP project2. Enter Play Mode3. Open Rendering Debugger (Window > Analysis > Renderin... Read more
SRP Batcher can't batch draw calls during MainLightShadow pass when Read...
How to reproduce:1. Open the attached project "SRPShadowBatch.zip"2. Open Assets/BUG Report/BugScene.unity3. Open Window>Analysis... Read more
A warning is not shown about Tilemap's normal map texture being bigger t...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Observe the Game view, tilemap has a normal map effe... Read more
Editor hangs when a GameObject is dragged down in the Hierarchy window a...
Reproduction steps:1. Open the attached ‘DragIssue' project2. Open the ‘SampleScene’3. In the Hierarchy window drag the ‘Main Camera... Read more
CommandBuffer warnings appear in the Console when using SwapBuffer (Scri...
How to reproduce:1. Open the attached “SwapBufferMSAAIssue-2022.1” project2. Observe the Console Expected result: No warnings are sh... Read more
Deprecated SceneRenderPipeline script does not mention any alternatives ...
How to reproduce:1. Open the attached “SGBugs” project2. Click on the “RP” GameObject in the Hierarchy3. Right-click on “Scene Rende... Read more
Layer List is not duplicated when duplicating a LayeredLit Material
To reproduce:1. Open the project “IN-10787”2. Select the Material “LayeredLit” in the Assets folder3. Notice that two other Material... Read more
[UI Toolkit] Dropdown menu overlay is visible after exiting Play Mode
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. Click on the gear icon at the top right4. Open the “Droplis... Read more
Crash when accessing transform component after calling Resources.UnloadU...
Reproduction steps: download and open the attached project switch to android platform and make a build install the apk to an android... Read more
Scripting Define Symbols list gets affected on all platforms when it is ...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player > Other Settings > Script Comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used