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Fixed
Fixed in 2022.2.0a8
Votes
0
Found in
2022.1.10f1
2022.2.0a7
Issue ID
UUM-11133
Regression
Yes
CommandBuffer warnings appear in the Console when using SwapBuffer (ScriptableRenderPass.Blit())
How to reproduce:
1. Open the attached “SwapBufferMSAAIssue-2022.1” project
2. Observe the Console
Expected result: No warnings are shown
Actual result: Two “CommandBuffer: temporary render texture not found while executing” warnings appear
Reproducible with: 13.1.2 (2022.2.0a1), 13.1.8 (2022.1.10f1), 14.0.0 (2022.2.0a7)
Not reproducible with: 12.1.7 (2021.3.6f1), 14.0.1 (2022.2.0a8), 14.0.3 (2022.2.0b2), 15.0.0 (2023.1.0a4)
Could not test with: 10.9.0 (2020.3.37f1), 13.1.1 (2022.1.0a16) (Compilation errors)
Reproducible on: Windows 10
Notes:
1. Although the issue seems to be related to URP, removing the URP package doesn’t make the issue go away
2. Disabling “Use Sawp Buffer” in Assets/Settings/URP-HighFidelity-Renderer.asset’s “Flare Renderer Feature” expanded menu fixes the issue
3. The exact regression version couldn’t be found because of the compilation errors between 12.1.7 and 13.1.2
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Resolution Note (fix version 2022.2.0a8):
Fixed by an unknown PR