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Fixed

Fixed in 2022.2.0a8

Votes

0

Found in

2022.1.10f1

2022.2.0a7

Issue ID

UUM-11133

Regression

Yes

CommandBuffer warnings appear in the Console when using SwapBuffer (ScriptableRenderPass.Blit())

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How to reproduce:
1. Open the attached “SwapBufferMSAAIssue-2022.1” project
2. Observe the Console

Expected result: No warnings are shown
Actual result: Two “CommandBuffer: temporary render texture not found while executing” warnings appear

Reproducible with: 13.1.2 (2022.2.0a1), 13.1.8 (2022.1.10f1), 14.0.0 (2022.2.0a7)
Not reproducible with: 12.1.7 (2021.3.6f1), 14.0.1 (2022.2.0a8), 14.0.3 (2022.2.0b2), 15.0.0 (2023.1.0a4)
Could not test with: 10.9.0 (2020.3.37f1), 13.1.1 (2022.1.0a16) (Compilation errors)

Reproducible on: Windows 10

Notes:
1. Although the issue seems to be related to URP, removing the URP package doesn’t make the issue go away
2. Disabling “Use Sawp Buffer” in Assets/Settings/URP-HighFidelity-Renderer.asset’s “Flare Renderer Feature” expanded menu fixes the issue
3. The exact regression version couldn’t be found because of the compilation errors between 12.1.7 and 13.1.2

  1. Resolution Note (fix version 2022.2.0a8):

    Fixed by an unknown PR

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