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[Windows Store] Building game doesn't work if there's only VS2017 instal...
Today the workaround is to install VS2015. Read more
[Collab] Version Control settings not modified when enabling Collab
We are not initializing Version Control in Collab signup. Because of this there are couple issues - (1) if Perforce was enabled bef... Read more
NavMeshPath status is PathComplete when the path target is inside the ob...
To reproduce: 1. Open the project, attached by the user (NAVMESHPATH.zip) 2. Open "Scene" scene 3. Enter Play mode 4. Observe the c... Read more
Adding Standard shader to always included shaders stops build at shader ...
How to reproduce: 1. Create new project 2. In graphics settings (Edit > Project Settings > Graphics) set to always included shaders ... Read more
SceneManager.UnloadSceneAsync doesn't work parallel with "allowSceneActi...
To reproduce: 1. Open attached project "UnloadScene.zip" 2. Open "Test" scene. 3. Make sure, that "Scene1" and "Scene2" are in a hie... Read more
Collab failed to notice a change in file/class name for a script, preven...
pc1 - Win10 Manually rename BoardManager in Project window Manually rename MonoBehaviour class Manually rename ref in GameManager Sa... Read more
[iOS] Opening app from URI crashes on iOS. "libc++abi.dylib: terminating...
Reproduction Steps: 1. Open User's project 2. Note user tests on Simulator. To test on device set Target SDK in Player Settings from... Read more
When the Particle System has PointLight setting and it comes out of came...
Reproduction steps: 1. Open the attached file; 2. Open the scene 'TestOffScreenLightParticle'; 3. Change Main Camera Rotation of X o... Read more
[VR] Changing projection matrix crashes a scene w/ Terrain and Trees/Grass
Steps to reproduce: 1) Download and open attached project 2) Open svene "ww2" 3) Make sure VR mode is on and Open VR is selected as ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material