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0
votes
By Design

ScalableBufferManager affects Cameras when they have dynamic resolution ...

uGUI

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Feb 26, 2021

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Version/s: 2019.4, 2019.4.20f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "BugReportScalableFrameBuffer.zip" 2. Open SampleScene 3. Build Android vers... Read more

0
votes
By Design

Multiple and different SessionStates are returned when InitializeOnLoadM...

Customer QA Onboarding

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Sep 10, 2021

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Version/s: 2020.2.0a18, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Create a new project and add the attached "TestScript.cs" to the Asset folder 2. In Unity Editor's Project wi... Read more

0
votes
Fixed

Shader Keywords array always returns 0 length when keywords are visible ...

Shader System

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Nov 14, 2021

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Version/s: 2021.2.0a16, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more

0
votes
Fixed

Compute Buffer errors in the Player.log when building project with Verte...

Graphics - LowLevel

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Sep 16, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.17f1, 2021.1, 2021.1.0a1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1074438-IvalidStride.zip" 2. Open the "SampleScene" Scene 3. Set Vertex Compressio... Read more

7
votes
By Design

Inconsistent ContactPoint placement when using OnCollisionEnter

Physics

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

1. Open project "PhysicsBugs.zip" 2. Enter Play Mode 3. Press the spacebar and observe the view Expected result: Contact points are... Read more

0
votes
By Design

MeshCollider fails to be added when added through Script in Player

Physics

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Mar 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open User Attached Project 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Click on the Board on the Table... Read more

0
votes
Duplicate

Redoing/undoing prefab variant with nested prefab creation creates an ov...

Scene Management

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Apr 06, 2022

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Version/s: 2021.2.0a9, 2021.3, 2021.3.0f1, 2022.1

Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube GO in the Hierarchy 3. Drag the Cube GO to Asse... Read more

1
votes
Won't Fix

Broken layout stops panels located in the top left corner of the Editor ...

Window management

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Sep 22, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the "Karting Microgame" tutorial project 2. Observe the top left part of the Editor Expected result: The ... Read more

0
votes
By Design

Device Simulator System Language stays on the OS display language when S...

Mobile

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Jul 13, 2021

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Version/s: 2021.1.0a10, 2021.1.14f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1349995_Repro" project 2. Open the "Lang" Scene 3. Open the Device Simulator (Window->Genera... Read more

0
votes
Fixed

Variant directives do not set disabled keywords to 0

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2

#pragma multi_compile and #pragma shader_feature directives do not set disabled keywords to 0, which results in unknown identifiers ... Read more

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