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Duplicate
Votes
0
Found in
2021.2.0a9
2021.3
2021.3.0f1
2022.1
Issue ID
1417846
Regression
Yes
Redoing/undoing prefab variant with nested prefab creation creates an override for the nested prefab changes
Steps to reproduce:
1. Create a new project or open an existing one
2. Create a Cube GO in the Hierarchy
3. Drag the Cube GO to Assets window to make it a prefab
4. Create an empty Prefab in Assets (Right-click -> Create -> Prefab)
4. Drag and drop the created prefab on the Cube GO to nest it
5. Apply the override to the Cube GO
6. Enter Prefab editing mode on Cube GO and move the nested prefab to change its transform (make sure to save it)
7. Exit the prefab editing mode and go back to the scene
8. Drag and drop the Cube prefab to the Assets window again to make it a Prefab Variant
9. Undo past the nesting and then redo it
Expected results: No new overrides on Prefab Variant GO instance
Actual results: A nested prefab transform override appears on the Prefab Variant GO
Reproducible with: 2021.2.0a9, 2021.3.0f1, 2022.1.0a11
Not reproducible with: 2021.2.0a8, 2022.1.0b12, 2022.1.0a12, 2022.2.0a10
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