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Occlusion does not work when scene is loaded from an Addressable
Steps 1) open project ( UUM_10842_MinReproV5 ) 2) File > Build settings > Build player > Select Android > Click Switch platform 3... Read more
[WebGL] A looping audio sounds different on WebGL than in the editor/nat...
Reproduction steps: 1. Open the attached project 2. Run project in editor play mode and listen to audio loop. 3. Build and Run th... Read more
Crash when accessing transform component after calling Resources.UnloadU...
Reproduction steps: # download and open the attached project # switch to android platform and make a build # install the apk t... Read more
[WebGL] Shader error is thrown when building a URP Project
Steps to reproduce: 1. Open the attached project "1360175.zip" 2. Press File>Build and Run Expected result: Project is built succes... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps: 1. Open the project "1398073_IndirectColor" 2. Open Assets/Scenes/SampleScene.unity in a text editor 3. Check "m... Read more
[Ventura][Silicon] Game/Scene view flickers when entering the Play Mode ...
Reproduction steps: 1. Open the attached project “FlickerTest” 2. Enter the Play Mode Expected result: The Game view is visible... Read more
Invisible wall is created when a certain combination of Nav Mesh Box Obs...
How to reproduce: 1. Open the user's attached project "NavMeshWall2021.zip" 2. Open the "NavMeshBugCase2" Scene 3. Press Play 4.... Read more
[WebGL][Chrome] "The message header is corrupted and for security reason...
How to reproduce: 1. Open the attached project 2. Open Test Runner window 3. Run Playmode tests on WebGL Expected result: No issues... Read more
[iOS] Social API LoadUsers returns empty when trying to retrieve users u...
Steps to reproduce: 1. Open the attached project ("1346620.zip") 2. Open "SampleScene" 3. Build and deploy the Xcode project to a de... Read more
[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...
Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow