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Active

Planned for 2020.3.X, 2023.1.X

Votes

19

Found in

2020.3.35f1

2023.1.0a1

Issue ID

UUM-2591

Regression

Yes

“Connection is no longer valid. Calling auto disconnect.” error after tests ran

Affects Version

-

How to reproduce:
1. Open the attached project
2. Make sure platform set to Android
3. Go to TestRunner window (Window->General->TestRunner)
4. Run PlayMode tests by clicking "Run all in player(Android)"
5. Observe the console after all tests are run

Expected results: No errors
Actual results: “Connection is no longer valid. Calling auto disconnect.” error

Reproducible with: 2020.2.0a2, 2020.2.0a15
Not reproducible: 2020.1.0b13, 2020.2.0a1

Mobile devices
Reproducible with:
VLNQA00287, Motorola moto g(7) power (moto g(7) power), Android 9, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506
VLNQA00216, Razer Phone 2 (Phone 2), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00269, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76

Comments (6)

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    Jun 16, 2022 17:34

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  2. bungcogan

    Jun 15, 2022 07:38

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  3. alekseib_playtika

    Nov 20, 2021 09:09

    Will it fix for 2020 Unity?

  4. DevDunk

    Oct 28, 2021 11:51

    Same issue on Oculus Quest 2

  5. kerjemanov

    Jan 26, 2021 15:19

    In my case I run StandaloneWindows64 tests, and get the same result. All tests are green, but I have the error in my console:

    Connection is no longer valid. Calling auto disconnect.
    0x00007ff713e8f02c (Unity) StackWalker::GetCurrentCallstack
    0x00007ff713e97409 (Unity) StackWalker::ShowCallstack
    0x00007ff71535fafc (Unity) GetStacktrace
    0x00007ff71643af63 (Unity) DebugStringToFile
    0x00007ff713637316 (Unity) GeneralConnection::Poll
    0x00007ff713637913 (Unity) EditorConnection::PollAllCustomMessages
    0x00007ff714a069c3 (Unity) Application::TickTimer
    0x00007ff7153692f1 (Unity) MainMessageLoop
    0x00007ff71536d381 (Unity) WinMain
    0x00007ff7171d0c66 (Unity) __scrt_common_main_seh
    0x00007ffef5767034 (KERNEL32) BaseThreadInitThunk
    0x00007ffef727d0d1 (ntdll) RtlUserThreadStart

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