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0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

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Apr 07, 2016

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Version/s: 5.4.0b14

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0
votes
Duplicate

Editor performance drops significantly when resizing tabs on Vulkan API

Vulkan

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Jun 03, 2019

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Version/s: 2018.3.0a4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Se... Read more

0
votes
Fixed

Reflection probe baking error when SSMS option is enabled in HDRP

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Apr 29, 2024

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Version/s: 6000.0.0f1

There is a missing condition for the creation of the color pyramid buffer in the code. This causes an exception when baking a reflec... Read more

0
votes
Active

Static Editor Flags dropdown list is cut off when Inspector Window is do...

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Feb 04, 2025

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Version/s: 2022.3.57f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Create and open any new project2. Make sure Default Editor Layout is used3. Select any GameObject from the Hie... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

0
votes
Won't Fix

[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...

Progressive Lightmapper

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Feb 21, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more

0
votes
By Design

ArgumentException: ComputeBuffer.SetData() prevents project upgrade

Graphics - General

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Oct 03, 2018

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Version/s: 2018.3.0a10, 2019.1.0a4

This is a regression introduced in 2018.3.0a10 and I managed to reproduced this int he current trunk (2019.1.0a4) Repro steps: - did... Read more

0
votes
Fixed

[iOS] "Failed to load session subsystem." is thrown in Xcode when the Pr...

Package: ARKit

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Jul 26, 2023

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Version/s: 4.2.2, 5.1.0-pre.9, 6.0.0-pre.5

How to reproduce:1. Extract the attached Project "unity-linux-reprod-main"2. Open the terminal and run the following command: "<P... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

Backport Previoous Frame Remap functions for Foveated Rendering

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Jun 20, 2023

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Version/s: 2022.3.2f1

Missing previous frame versions of the UV remap functions in FoveatedRendering_Metal.hlsl (RP Core) Read more

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