Search Issue Tracker
The Game View Scale slider value increases when the project is reopened ...
Reproduction steps:1. Open the attached project "GameView 2020.2.0b12.zip" or create a new project2. In the Game View set the aspect... Read more
Screen.dpi is not consistent in the Editor when using monitors of differ...
Steps to reproduce:1. Make sure you have monitors of different DPI scalings (e.g 4k and 1080p)2. Download and open the attached proj... Read more
Draw Instanced stops Terrain Textures from rendering when enabled in Win...
Steps to reproduce:1. Open the attached project from the Google Drive link ("Project.zip")2. Connect Oculus link with Quest 23. Ente... Read more
TAA (URP setting) - Missing info / warning box to inform action needed
!image-2024-02-05-11-43-48-286.png|width=1105,height=880! Read more
AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1
How to reproduce:1. Open the attached project2. Open Profiler (Window->Profiler)3. Open and Play Test scene (it will instantiate ... Read more
[OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "dou...
Steps to reproduce:1. Download the attached user's project "StereoZoom.zip"2. Switch to Android platform3. Build to Quest 2/34. Chan... Read more
Canvas is quarter size on Retina display when target platform is set to iOS
To reproduce:1. Open project attached by QA (make sure that the Editor is opened on the Retina display)2. Open sample scene3. Notice... Read more
[Asset Management] 'Compress Assets On Import' Performance regression wh...
Steps to reproduce - - Ensure "Compress assets on import" is disabled. - Switch platform between Android & iOS in Unity 5.5.1 - ... Read more
[Linux] Alt Gr key does not get registered when using Input
How to reproduce:1. Download, extract and open attached project (1124265repro.zip)2. Open 'ReproScene' and enter play mode3. Press a... Read more
[HUB] Installed build targets are not shown while opening an existing pr...
Installed build targets are not shown while opening an existing project. Steps to repro:1. Install unity with any build target. (And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled