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Fixed in 5.4.0
Votes
0
Found in
5.2.0f1
Issue ID
737549
Regression
Yes
AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1
How to reproduce:
1. Open the attached project
2. Open Profiler (Window->Profiler)
3. Open and Play Test scene (it will instantiate 32 objects with animator controller)
4. Notice that Animator.Update() CPU time around 300ms in Unity 5.1.4f1 it is 10ms
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