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Unity materials turn dark with large "Normal Strength" even when the nor...
How to reproduce:1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene"2. Select "New Material" from... Read more
[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy... Read more
No error provided when calling Gradient.Evaluate(NaN)
How to reproduce:1. Open attached Unity project2. Enter the Play mode Expected result: Error should appear, Nan can't be passed to t... Read more
[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...
How to reproduce:1. Open the attached project for iOS or Android platform2. Assets > Build AssetBundles3. Build & Run the pro... Read more
Fragment shader with usage of any of built-in matrices breaks draw-call ...
To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more
Cannot remove missing Script Component from Prefab
Steps to reproduce:1. Open user provided project2. Select Assets > Prefabs > Prop_FloorLamp3. Click "Open Prefab" in Inspector... Read more
[VCS] The changeset description only displays up to 30 characters in the...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more
[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...
To reproduce:1. Open attached project "repro.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device Expected result: safeA... Read more
Scene camera moves too much after an Editor freeze when navigating the s...
Steps to reproduce:1. Open "SampleScene" scene from the attached project "EditorNavigationFreeze.zip"2. Right-click with mouse in th... Read more
[Android] Preserve Framebuffer Alpha overwrittes Android theme
Steps to reproduce:1. Open user attached project2. Export the project open on Android Studio and inspect the AndroidManifest.xml fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks