Search Issue Tracker
By Design
Votes
1
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1148369
Regression
No
[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is calculated incorrectly on devices without HOME button
To reproduce:
1. Open attached project "repro.zip"
2. Build for iOS
3. Deploy the Xcode project to an iOS device
Expected result: safeArea should be cut off at the bottom on devices without HOME button
Actual result: when "Hide status bar" is enabled in Xcode settings, safe area is not cut off at the bottom on devices without HOME button
Reproduced on:
2017.4.0f1 2018.3.0a1 2018.3.14f1 2019.1.0f2 2019.2.0a1 2019.3.0a1
Devices reproduced on:
iPhone Xs iOS 12.0
iPad Pro 12.9' 3rd gen iOS 12.1
Notes:
- On iPhone Xs disabling the setting has no effect, the bottom of the safeArea is still not cut off
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed" Light mode and "Subtractive" Baked Illumination is used in Edit mode
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
Resolution Note (2019.3.X):
By design: Screen.safeArea is reported in screen space (origin(0,0) is at left bottom corner and y axis is increasing upwards).