Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2019.2.X
Votes
0
Found in
2017.4.0f1
2017.4.25f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1147106
Regression
No
No error provided when calling Gradient.Evaluate(NaN)
How to reproduce:
1. Open attached Unity project
2. Enter the Play mode
Expected result: Error should appear, Nan can't be passed to this function.
Actual result: Gradient.Evaluate() behaves as 0 is passed and left circle becomes green.
Reproduced with: 2017.4.26f1, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13.
Note: after building this project on Android, left circle remains invisible.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU performance regression
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
Add comment