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Arrow keys change slider value instead of caret position when the Range ...
Steps to reproduce: Open the attached project Open Scenes/SampleScene Select "SomeObject" Place your cursor inside the Some Value fi... Read more
User is not prompted to create HDRP Settings when trying to set up HDRP ...
Tested on: Windows 11 How to reproduce:1. Open a new 3D project2. Add High Definition Render Pipeline Package with the Package Manag... Read more
System.Net.WebClient not working when building on Android
How to reproduce:1. Open the attached user's project 'WebClientBug.zip'2. Build and Run on Android with Mono backend enabled Expecte... Read more
Crash in OpenCLBufferWrapperBase::EnqueueReadBuffer after launching GPU ...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Lighting window (Window>Renderin... Read more
[MacOS][Templates] "Metal: Vertex shader missing buffer binding at inde...
Templates affected: URP Sample, Cinematic, First Person Shooter Open one of the mentioned templates Observe the console Expected res... Read more
[2D][Sprite Atlas] Atlas pack preview dropdown does not show packed norm...
Sprite Atlas pack preview dropdown does not show packed normal maps Verified that sprites in scene does indeed reference packed norm... Read more
Physics Debugger contact drawing doesn't update contact visualization wh...
Reproduction steps: Open the attached project Open the Physics Debug window (Window > Analysis > Physics Debugger) Open the Co... Read more
DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/M_Decal.mat” with a text editor3. Open script file “Assets/Edi... Read more
Project Settings keeps appending {fileID: 0}
Forum users have reported that when using the new input system, an "\{fileID: 0}" string keeps getting appended to the projectsettin... Read more
AssetBundle indeterminism caused by mesh streaming info
If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved