Search Issue Tracker
Fixed
Fixed in 2022.2.1f1, 2023.1.0a20
Votes
0
Found in
2022.2.0a16
2023.1.0a6
Issue ID
UUM-12796
Regression
Yes
Arrow keys change slider value instead of caret position when the Range attribute is used
Steps to reproduce:
# Open the attached project
# Open Scenes/SampleScene
# Select "SomeObject"
# Place your cursor inside the Some Value field
# Try to move the caret position using the left/right arrows
Reproducible with: 2022.2.0a9, 2023.1.0a6
Not reproducible with: 2022.2.0a8
Actual result: arrow keys move the slider when the input field is focused
Expected result: arrow keys only move the caret position and not the slider
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 2023.1.0a20):
Fixed in 2023.1.0a20_88c767dfc7b6
Resolution Note (fix version 2022.2.1f1):
Verified fixed in 2022.2.1f1_2deb6625894a