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0
votes
Fixed

[Vulkan][Android] Application is rendered with visual artifacts on Googl...

Mobile

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Jun 21, 2018

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Version/s: 2018.2.0b9

How to reproduce:1. Open attached "IncorrectColors" project2. Build "SampleScene" to Android device and launch the application Expec... Read more

0
votes
Won't Fix

Baked lightmaps have lighter/brighter spots

Shadows/Lights

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May 17, 2017

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Version/s: 5.5.3p1

How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more

0
votes
Fixed

.SVG file generated at Fantasy Map Generator generates Errors upon Import

Package: Vector Graphics

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Oct 22, 2018

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Version/s: 1.0.0 - preview.13

To reproduce: 1. Download the attached project "SVGbugreport.zip" and open in Unity2. Select "fantasy_map_1540172593364.svg" in Asse... Read more

0
votes
Duplicate

[RenderingDebugger] Post Processing components appear way above the expe...

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Jan 31, 2025

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Version/s: 6000.0.36f1, 6000.2.0a3

Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more

0
votes
Fixed

[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...

Package: Scriptable Render Pipeline Lightweight

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Sep 16, 2019

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Version/s: 7.1.1

Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more

0
votes
Active

Animator node- Inconsistent transition representation for multiple trans...

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Aug 24, 2023

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Version/s: 2023.1.10f1, 2023.2.0b6

Many small arrows appear for multiple transitions to self. This does not follow the default format where three triangles represents ... Read more

4
votes
Fixed

ListView elements don’t have any effect when setting "reorderable" to "f...

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Apr 17, 2023

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Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open the user’s attached “ListViewBug.zip” project2. In the Hierarchy, select “Directional Light” GameObject3. O... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

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May 11, 2019

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Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

1
votes
Fixed

Calling Texture2D.GetRawData() on a texture with ASTC format returns dif...

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Jan 28, 2025

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Version/s: 2022.3.61f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Open the attached “ASTCtest.zip” project2. In the Menu Bar, select “Tools” > “Reproduce” > “Step1”3. Pre... Read more

1
votes
Not Reproducible

Setting Screen.orientation to portrait mode does not disable autorotatio...

iOS

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Feb 01, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3

Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more

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