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2
votes
Won't Fix

[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...

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May 24, 2022

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Version/s: 2022.2.0a3

How to reproduce:1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip"2. Go to Build Settings and build for Android3. Deploy the ... Read more

0
votes
Won't Fix

[UDP] Property input field gets highlighted when mouse hover on its name...

Package: UDP

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Nov 05, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a5

Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more

1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more

0
votes
Won't Fix

Recurring glitch somewhere in the intersection of Transform, NavMesh and...

Physics

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Feb 05, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached project "TransformNavMeshPhysicsBug.zip"2. Make sure to not have anything selected in the hierar... Read more

0
votes
Fixed

Default 3D Unity project doesn't build for UWP with .NET scripting backe...

Post Processing

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Mar 13, 2018

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Version/s: 2018.2

This regression happened because postprocessing stack is now included to new projects by default. We either need to make it work wit... Read more

0
votes
By Design

All Console logs are not selected when using Select All option from Edit...

IMGUI

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May 12, 2020

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Version/s: 2017.4, 2020.1.0b8, 2020.2

How to reproduce:1. Open user's "Console" project2. Open "SampleScene" Scene3. Enter Play Mode4. Open Console (Window->General-&g... Read more

0
votes
Fixed

UNET isLocalPlayer is always false in OnDestroy

Networking

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Nov 21, 2016

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Version/s: 5.4.3f1

When client closes connection, its isLocalPlayer parameter in OnDestroy method is reset to false. 1. Open attached project ("UnetIsL... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Import attached "mayaUpVector2.fbx" into a project2. In Animation section of import settings check "Import Const... Read more

1
votes
Fixed

Changing Animator.runtimeAnimatorController while running crashes editor

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open "test" scene in "Scenes"3. Press "play"The editor should crash. That is happening becau... Read more

0
votes
By Design

[Animation] Compute Thresholds parameter does not get selected in Blend ...

Animation

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Mar 26, 2020

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Version/s: 2017.1, 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a5

BlendTree is completely broken when changing the compute Threshold parameter. Unable to select any value from Compute Thresholds dro... Read more

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