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[Android][UIToolkit] VP8 WebM video with transparency rendering as trans...
Reproduction steps: 1. Open the attached user's project "UIToolkit.zip" 2. Build for Android 3. Observe the video being translucent ... Read more
[2D] Texture 2D Array preview looks corrupted when Mip Map Filtering is ...
How to reproduce: 1. Open the user's attached "New Unity Project" project 2. In the Project window select the "blobid0" Texture 2D A... Read more
Crash on WindowsVideoMedia::StepAllStreams when reimporting a .m4v file
Reproduction steps: 1. Open the attached project "1340340" 2. In the Project window, select the "Bin" asset 3. Right-click and selec... Read more
Clicking the Debug/Release mode button in the bottom right doesn't open ...
Reproduction steps: 1. Open any Unity project 2. In the bottom right of the Editor, click on the Debug/Release mode button Expected... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
Shader compilation errors are not shown when Editor is restarted
How to reproduce: 1. Open the user's attached "shader_errors" project 2. Reimport the "NewUnlitShader" (in the Project window right-... Read more
[Android] Screen can be rotated when native screen rotation on device is...
How to reproduce: 1. Create a new project 2. Change platform to Android 3. Make sure 'Auto Rotation' setting is turned on in Player ... Read more
[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls
Reproduction steps: 1. Open the attached "ParticlesTrailSample" project 2. Open the "SampleScene" Scene 3. Open the Profiler window ... Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps: 1. Create a new project 2. Import the users attached FBX files into the same folder 3. Select 'Generic' or 'Huma... Read more
Using a NativeList.ParallelWriter in an IJobParallelFor completes in out...
Reproduction steps: 1. Open the attached project "1361704repro.zip" 2. Go to Assets/Scenes/"SampleScene" 3. Enter Play mode and obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects