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0
votes
Fixed

Saving upgraded project doesn't update the ProjectVersion.txt if no chan...

Themes

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Feb 15, 2018

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Version/s: 2018.1.0b7

How to reproduce:1. Create a new project in any Unity version2. Open the same project in new Unity version3. File > Save Project4... Read more

0
votes
Not Reproducible

Assembly Definition files aren't being picked up on the new platform

Scripting

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Mar 24, 2018

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Version/s: 2018.1.0b11

When switching from PC to another build, Console throws a bunch of missing references in scripts. It's as if the Assembly Definition... Read more

0
votes
By Design

Building our version of MessagePack support for WebGL results in Templat...

WebGL

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Feb 27, 2019

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Version/s: 2017.4.0f1, 2018.1.9f2, 2018.3.4f1, 2019.2.0a7

To reproduce:1) Open attached project and scene2) Build and run for WebGL Result: The app gets stuck in an infinite loop Reproduced ... Read more

0
votes
Fixed

[Preset] "Level" names under "QualitySettings" are misaligned when its p...

Asset - Importers

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Nov 28, 2019

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Version/s: 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

On creating preset of "Quality" from "Project Settings", "Levels" names are misaligned, refer attached screenshot Steps to repro:1. ... Read more

0
votes
Not Reproducible

Test Runner speed regression on set up/clean up time

Unity Test Runner

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Apr 02, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open a big project (tested with 1.5GB)2. Open the Test Runner3. Switch between EditMode and PlayMode tabs4. Noti... Read more

0
votes
Won't Fix

Network Transform throws NullReferenceExceptions when Inspector preview ...

Networking

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Mar 27, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open attached project "NetworkTransformPreviewBug"2. Select Network Synced Object in the Hierarchy3. In the Insp... Read more

2
votes
Won't Fix

Error thrown from child Object upon Play Mode exit when using HideFlags....

Scene/Game View

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Mar 27, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Open QA-supplied project ("HideFlagsBug.zip")2. Open Scene "scene"3. Enter and Exit Play Mode4. Inspect the Co... Read more

0
votes
Won't Fix

RuntimeInitializeOnLoadMethodAttribute not invoked if class is generic

Scripting

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Mar 28, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Open user attached project2. Enter play mode3. Methods are invoked as expeted. "OnBeforeSceneLoaded" and "OnAf... Read more

0
votes
Fixed

SpriteShape is changing its boundary box when SpriteShape has fill texture

2D

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Mar 28, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open attached project ("SpriteShapeInvisible.zip")2. Open Scene "SampleScene"3. In Hierarchy window select "New ... Read more

2
votes
Fixed

Textures do not work with a specific compression format when setting tex...

Texture

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Jul 24, 2018

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Version/s: 2018.1.0a5, 2018.2.0f2, 2018.4, 2019.3, 2020.1, 2020.2

To reproduce:1. Open attached project2. Open SampleScene3. Select TestScript in the hierarchy4. Notice that size=1024, padding=25. P... Read more

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