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Vector3 does not implement IFormattable interface
How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more
[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...
Steps to reproduce:1) Open the attached project on a Windows machine.2) Build for iOS. An error message pops up. The build fails in ... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
A Unsupported Type error is printed when a Managed Reference replaces an...
How to reproduce:1. Open the attached project "SerializeReferenceError.zip"2. Select 'New SR Bug Reproducer' in the Project View3. C... Read more
[OSX] 'Socket: unable to join multicast group, error: Address already in...
How to reproduce: 1. Create an IP alias- Use the command '$ sudo ifconfig lo0 alias 127.0.0.2' to create a loopback alias- More deta... Read more
Game view window flickers when it gets rerendered in edit mode
Reproduction steps:1. Create a new 3D project (EDIT: notes at bottom seem to imply it should be HDRP project)2. Drag the Game view t... Read more
Setting Screen.orientation to portrait mode does not disable autorotatio...
Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more
[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...
How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more
[URP] Remove button is not activated in Shader Passes List after creatin...
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more
[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on A...
To reproduce:1. Open the user's attached project2. Open Sample Scene3. Switch Target Platform to Android4. Set the Graphics API to V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized