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UnityWebRequest Compression behaves differently on various platforms
Reproduction steps1. Open the attached project2. Deploy to Windows and OS X3. Open the applications Expected result: The code genera... Read more
[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...
When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more
[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it f...
Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect visual artifacts Reproduced on: 2018.1.0f2, 2018.2.0f2... Read more
Custom ScriptableObject asset in the project setting are not well deseri...
How to reproduce:1. Open the “ProjectAsset“ project2. Open the “SampleScene“3. In the Project window right-click on the Assets folde... Read more
[Visual Effect Graph] Input field overlaps dropdown arrow icon while ren...
Input field overlaps dropdown arrow icon while renaming Category in Blackboard window. Steps to repro:1. Open the attached project.2... Read more
[Quick Search] Searching for Scriptable Objects, doesn't work unless all...
Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more
[TreeCreator][Tree Editor] properties are not changing under distributio...
Properties are not changing under distribution, geometry, shape settings and shadow caster resolution is not changing under material... Read more
[Android][Graphics] The Player crashes with "GfxDeviceWorker::RunCommand...
Steps to reproduce:1. Open the “ReproProject” project2. Enable Development Build in the Build Settings3. Build And Run the project o... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size